Re: Is this an unreported bug in EMC?
Clint Bach wrote:
> Soooo..... What are some of those rather disturbing bugs in TKEMC? If
> I know about them maybe I won't be so alarmed when they bite me!
Well, there is really only one that has me worried. I was cleaning up an edge,
and entering this sort of sequence in MDI.
Y-.02
X17.25 F10
Y0
X0 F45
and then repeating it with a slightly different Y, until the edge was cleaned up.
On 3 occasions, when I entered the Y-.02, I got a long move in the +X
direction, probably with slow motion in the -Y. I suspect it was going to
X17.25 Y-.02. This looks more and more like the phantom axis move
problem we had about 6-9 months ago, now that I describe it again.
That was fixed by Fred Proctor about July 1999, if I remember, maybe
even earlier. I was hoping to never see that one again, but I fear it
has come back. (It used to be a pretty solid, reproducible problem,
that when you entered a move in one axis only, then maybe flipped from
MDI to manual and back (aborting the move), and then entered a move
in a different axis, it would keep the first axis go-to point (because it
never 'got' there), and then combine both coordinates, making it into
a 2-axis move.
I may have done this, although I don't specifically remember aborting
the move 3 times, I'm pretty sure I did it at least once. I think aborting
the move was necessary to cause the bug previously. I will have to
test this sequence to see if I can come up with a script to induce the
error.
Anyway, I used TkEmc again tonight, and had no problem with it.
Other than the above, there are just a few very small quibbles with the user
interface, itself. And, those should be fairly easy to change.
> I sure wish there were individual maximum speeds for each axis in EMC
> like with AHHA. On my machine I have about 1000 steps per inch on x and
> y and about 3760 steps per inch on z. It's a shame to have to slow x
> and y down that much... Especially since z rarely travels very far at a
> time. Oh Well.
Well, this is a stepper limitation, really. I wouldn't have that limitation
on my system, for instance. But, when combining rotary and linear
axes, it looks like it could become a very big problem, indeed.
Jon
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